Multi-device SDK for Teach32 educational gaming platform

Date: 1/24/2009

We are developing a multi-device SDK for the Teach32 gaming system to help simplify the management of multiple keyboards, mice, and other devices for this platform. This will let developers focus on the educational software and player experience, without dealing with issues such as tracking multiple mouse pointers with different orientations relative to the primary shared display.

Customer: Teach32

Teach32 provides classrooms with a multi-user educational gaming platform that allows the students to interact, and the instructor to be more actively involved in the learning process.